Melvor Idle strips away the 3D graphics and environments of RuneScape and other MMOs and converts it to a simple idle game that relies on menus, where players manage their skills RuneScape Gold, inventory and quests. In combat, completing battles with a winning streak earns players XP and loot which can later be invested in any upgrade tree players want, while repeating actions like crafting or woodcutting can bring benefits.
Malcolm has played RuneScape since he was a kid He has also played in the top idle games, including Clicker Heroes, Cookie Clicker and NGU Idle. While he was a fan but felt that the genre had the potential to do something that was more satisfying in a similar way to Jagex's top RPG.
"So, I set out to create my own, never really imagining the game would ever be released, let alone become so popular," he tells . "I was looking to create something outside of the established idle game mold one that had features and offered players a option in the way they wanted to move forward and not just increase the number of players on a daily basis.
After playing with an idea bit behind closed doors I decided to combine ideas and mechanics from traditional MMOs and the well-known idle game design, and created something that is enjoyable at a leisurely pace, while traveling, and fit it into the player's hectic life."
Melvor adds: "While the numbers and statistics aren't exactly what players love about MMOs However, it's what fans of the most dedicated players tend to stick to after exploring is over. Because it's so integral to what the most long-term players focus on it was logical to adopt this as a core part of Melvor's game's gameplay design runescape gold buy. It also blends well with common design elements used in the majority of games that are not played."